youngneil1 wrote:... especially when considering that I plan to do some scifi adventures later...
I know what is the secret now. Will continue complaining about problems so that there is an unstoppable wave of new versions
Talking about bugs, it seems even if an item is not checked as allowed for a class, it can still be Used (haven't tested if it can be Equipped).
Is it possible enemy spellcasters to have lists of spells to use? Or the only way is to have only one spell per creature use the onScoringHitCastSpellTag property ( however won't this make him spam the same spell every turn)?
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