IB2 Mini (Project Scope Discussion)

Discuss anything in general about the IceBlink Engine + Toolset project (or anything else) here.

Re: IB2 Mini (Project Scope Discussion)

Postby youngneil1 » Sun Jul 17, 2016 12:06 pm

Stick with the IBMini approach and polish it as fully as possible. Once that is done, we still have all the time in the world to add additional stuff slowly and in a controlled way.

Having IBMini within its limited cope lean on classic D&D was planned to a great extent anyhow if I am correct. Aforementioned trait adjustments (passive, permanent traits that increase various values for characters as well as number of usage limits for traits and a separate trait button, in addition to spells) may or may not make in the first iteration. If not, no biggie. They just come later down the road :) .
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Re: IB2 Mini (Project Scope Discussion)

Postby Mustawd » Sun Apr 02, 2017 8:48 am

Not sure if this is the right place, but should we have a separate subforum/section for IBmini/Android versions?

I've been playing some modules on my tablet this weekend, and have some bug reports/suggestions to the UI. I just don't see a topic for the IBmini/Android version specifically.
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