.I'm sorry, there is no such problem. It seems when an item resref is left blank a lot of bugs are happening. The item is equipped on all my character slots and a lot of weird stuff is going on. It could be nice if there is a default resref on item creation so that there aren't such problems
As we are on this, are there plans for point relocation system? Yeah, it's not that "classical" but it always felt more balanced to me
Otherwise, I have plans for implementing character creation via Conversation dialog, but it's still only in my head and don't know how viable this idea is.
That should work out quite well via scripting, directly changing all kinds of properties of the player character. Most difficult part will be elegantly skipping the char creation screen (which is pointless then). I must look into how we handled the "start with premade pc" option (cannot recall right now).
The module properties mustUsePreMadePC and defaultPlayer name work as they should. However there is no character token select of course.
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