Discuss scripting for IceBlink Engine
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- Working with GitHub
by sinopip » Mon Aug 11, 2014 5:18 pm
- 12 Replies
- 17511 Views
- Last post by youngneil1
Wed Dec 24, 2014 1:06 pm
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- Smart NPC Casters
by James » Mon Sep 29, 2014 2:50 am
- 4 Replies
- 4830 Views
- Last post by youngneil1
Fri Dec 19, 2014 12:01 am
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- Scripts improvements
by sinopip » Wed Jun 11, 2014 11:48 am
- 57 Replies
- 33239 Views
- Last post by slowdive
Mon Sep 01, 2014 7:19 pm
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- Creature scripts
by sinopip » Sat Jun 21, 2014 12:02 pm
- 4 Replies
- 4099 Views
- Last post by youngneil1
Tue Aug 12, 2014 9:51 pm
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- ScriptFunctions.dll
by slowdive » Wed Jan 16, 2013 5:09 am
- 14 Replies
- 13183 Views
- Last post by sinopip
Tue Aug 12, 2014 4:57 pm
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- script to equip item
by sidermaniac » Tue Feb 18, 2014 6:28 am
- 6 Replies
- 5414 Views
- Last post by slowdive
Sun Feb 23, 2014 5:00 am
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- Release: Introscreen with sound (mostly by Jer)
by youngneil1 » Fri Oct 18, 2013 3:25 pm
- 3 Replies
- 4406 Views
- Last post by youngneil1
Wed Jan 29, 2014 9:54 pm
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- Release: Flee script
by youngneil1 » Sun Oct 27, 2013 7:20 pm
- 0 Replies
- 3960 Views
- Last post by youngneil1
Sun Oct 27, 2013 7:20 pm
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- Request: ga damage party
by Dorateen » Thu Oct 10, 2013 2:44 pm
- 4 Replies
- 4835 Views
- Last post by youngneil1
Fri Oct 11, 2013 10:22 pm
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- Release: gcCheckIsEncounterWon.cs
by youngneil1 » Tue Oct 01, 2013 12:36 pm
- 0 Replies
- 4018 Views
- Last post by youngneil1
Tue Oct 01, 2013 12:36 pm
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- Outdated: Playing with moving creatures(on world map)
by youngneil1 » Thu Jun 13, 2013 4:22 pm
- 26 Replies
- 17092 Views
- Last post by youngneil1
Thu Sep 26, 2013 12:15 pm
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- Outdated: Project Living World
by youngneil1 » Tue Jun 25, 2013 3:35 pm
- 23 Replies
- 15872 Views
- Last post by youngneil1
Thu Sep 26, 2013 12:11 pm
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- Creature lists or list with CreatureResRefs
by youngneil1 » Mon Sep 16, 2013 11:59 am
- 4 Replies
- 4609 Views
- Last post by youngneil1
Mon Sep 16, 2013 7:41 pm
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- Release: Ambience variant of worldTimeUIText.cs
by youngneil1 » Sun Sep 15, 2013 4:13 pm
- 1 Replies
- 3402 Views
- Last post by slowdive
Sun Sep 15, 2013 7:56 pm
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- Revive Character Script
by youngneil1 » Fri Jan 04, 2013 1:56 pm
- 13 Replies
- 13750 Views
- Last post by youngneil1
Sun Sep 15, 2013 2:28 pm
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- Release: gaFreeParserAnswer.cs
by youngneil1 » Thu Sep 12, 2013 10:16 am
- 1 Replies
- 3284 Views
- Last post by Dorateen
Thu Sep 12, 2013 4:49 pm
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- Stealth, Backstab and positional boni
by youngneil1 » Sun Jul 21, 2013 12:37 pm
- 0 Replies
- 3804 Views
- Last post by youngneil1
Sun Jul 21, 2013 12:37 pm
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- Discussion: Extended AoO rules (Field Control)
by youngneil1 » Thu Jul 11, 2013 12:30 pm
- 12 Replies
- 9528 Views
- Last post by youngneil1
Mon Jul 15, 2013 10:23 pm
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- Release: Free attack when casting in melee
by youngneil1 » Wed Jul 10, 2013 5:23 pm
- 0 Replies
- 3421 Views
- Last post by youngneil1
Wed Jul 10, 2013 5:23 pm
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- Release: Critical attacks (Player Chars)
by youngneil1 » Tue Jul 09, 2013 4:27 pm
- 3 Replies
- 3803 Views
- Last post by youngneil1
Tue Jul 09, 2013 10:36 pm
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- Release: Critical and multiple attacks for creatures
by youngneil1 » Tue Jul 09, 2013 5:32 pm
- 1 Replies
- 3099 Views
- Last post by slowdive
Tue Jul 09, 2013 5:38 pm
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- Release: gaGMEncounterName.cs (Tactical Battle Events)
by youngneil1 » Tue Apr 30, 2013 4:49 pm
- 6 Replies
- 5720 Views
- Last post by youngneil1
Sat May 04, 2013 12:00 pm
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- Release: crtHealer.cs (and crtHealerEnd.cs)
by youngneil1 » Fri May 03, 2013 10:58 pm
- 0 Replies
- 3646 Views
- Last post by youngneil1
Fri May 03, 2013 10:58 pm
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- WIP: NPC Spellcasters
by youngneil1 » Wed May 01, 2013 1:10 pm
- 5 Replies
- 5087 Views
- Last post by youngneil1
Thu May 02, 2013 10:10 pm
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- Release: crtRegeneration.cs
by youngneil1 » Fri Apr 12, 2013 11:17 pm
- 0 Replies
- 3556 Views
- Last post by youngneil1
Fri Apr 12, 2013 11:17 pm
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