Any documentation, tutorials, tips and tricks, or examples on how to use the IB2 Toolset
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- IB2: Guide for setting up moving props
by youngneil1 » Thu Aug 25, 2016 5:47 am
- 3 Replies
- 6034 Views
- Last post by youngneil1
Mon Dec 09, 2019 7:32 am
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- How to get rations?
by AFreebornManoftheUSA » Sat Mar 02, 2019 2:43 pm
- 1 Replies
- 2143 Views
- Last post by youngneil1
Mon Mar 04, 2019 7:22 pm
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- Effects: immunities and selective applicabilities
by youngneil1 » Fri Nov 02, 2018 4:41 pm
- 0 Replies
- 1919 Views
- Last post by youngneil1
Fri Nov 02, 2018 4:41 pm
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- Building the world: Overview maps, zoom and transitions
by youngneil1 » Fri Oct 19, 2018 6:27 am
- 2 Replies
- 2559 Views
- Last post by youngneil1
Tue Oct 23, 2018 8:36 am
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- Encounter triggers and spells that create effect squares
by youngneil1 » Fri Jun 22, 2018 5:46 am
- 3 Replies
- 3374 Views
- Last post by youngneil1
Sun Jun 24, 2018 3:40 pm
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- Toolset Builder's Guide Draft Review
by slowdive » Wed Dec 16, 2015 3:51 am
- 6 Replies
- 6312 Views
- Last post by youngneil1
Wed Jan 24, 2018 7:10 am
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- Various tips and instructions
by youngneil1 » Tue Jan 23, 2018 7:38 am
- 0 Replies
- 1798 Views
- Last post by youngneil1
Tue Jan 23, 2018 7:38 am
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- Trait System (Passive, Active, Conditional)
by youngneil1 » Mon Apr 10, 2017 4:40 pm
- 2 Replies
- 2835 Views
- Last post by youngneil1
Tue Jan 02, 2018 8:31 am
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- Setting up items
by youngneil1 » Sat Dec 30, 2017 10:56 pm
- 0 Replies
- 1696 Views
- Last post by youngneil1
Sat Dec 30, 2017 10:56 pm
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- Summoning temporary battlers (spell, script)
by youngneil1 » Wed Jun 14, 2017 5:41 am
- 2 Replies
- 2867 Views
- Last post by youngneil1
Tue Oct 10, 2017 4:46 pm
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- Guide to the Weather System and other full screen animations
by youngneil1 » Fri Jan 01, 2016 11:11 am
- 2 Replies
- 8338 Views
- Last post by youngneil1
Mon Aug 07, 2017 9:20 pm
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- Character building (trait and spell progression)
by youngneil1 » Thu Jul 06, 2017 9:04 am
- 5 Replies
- 3959 Views
- Last post by youngneil1
Thu Jul 27, 2017 6:32 pm
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- Cast duration and interruption system
by youngneil1 » Wed Jun 14, 2017 5:43 am
- 1 Replies
- 2151 Views
- Last post by youngneil1
Fri Jun 16, 2017 6:11 am
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- Oversized creatures for encounters
by youngneil1 » Mon Apr 24, 2017 10:46 am
- 4 Replies
- 3607 Views
- Last post by youngneil1
Wed May 24, 2017 6:25 am
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- Animated props (eg flames or water ripples)
by youngneil1 » Thu Apr 13, 2017 4:16 pm
- 4 Replies
- 3144 Views
- Last post by youngneil1
Fri Apr 14, 2017 10:00 am
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- Master Area/Linked Area System ("blend away ceiling")
by youngneil1 » Thu Apr 06, 2017 7:10 am
- 1 Replies
- 2278 Views
- Last post by youngneil1
Mon Apr 10, 2017 4:26 pm
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- Height System, incl. stairs and bridges
by youngneil1 » Wed Apr 05, 2017 6:30 am
- 3 Replies
- 2971 Views
- Last post by youngneil1
Thu Apr 06, 2017 6:58 am
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- IB2 Beta v22+: New systems explained and module conversion
by youngneil1 » Mon Apr 03, 2017 7:33 am
- 0 Replies
- 2042 Views
- Last post by youngneil1
Mon Apr 03, 2017 7:33 am
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- Hotkeys for modifying tiles in the toolset
by youngneil1 » Tue Feb 07, 2017 8:23 am
- 0 Replies
- 1914 Views
- Last post by youngneil1
Tue Feb 07, 2017 8:23 am
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- Creating IB2 Module Fully Compatible with IBmini
by slowdive » Tue Dec 27, 2016 1:48 am
- 0 Replies
- 2118 Views
- Last post by slowdive
Tue Dec 27, 2016 1:48 am
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- Pixel Art: Artistic tutorials
by youngneil1 » Wed Aug 31, 2016 5:34 am
- 0 Replies
- 6132 Views
- Last post by youngneil1
Wed Aug 31, 2016 5:34 am
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- IB2Betav21: General guide and module conversion instructions
by youngneil1 » Thu Aug 25, 2016 9:53 am
- 0 Replies
- 3893 Views
- Last post by youngneil1
Thu Aug 25, 2016 9:53 am
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- Image File Formats and Sizes
by slowdive » Tue Dec 15, 2015 3:42 am
- 21 Replies
- 18736 Views
- Last post by Pongo
Tue Jul 26, 2016 2:37 pm
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