Ah, indeed it might just end up a disappointment (as sadly so often with anticipated games, sniff). I also have reservations against a procedural only game as these tend to feel blend, cold and repetitive from past examples. A handcrafted core of a game on top of a procedural background world as canvas on the other hand... that would be something

. On the other hand, I am the slow wanderer type in games and like the lure of the unknown, so NMS checks that box for me. Mhhh. I planned to get a good mic for better IB Let's Plays plus expalining stuff in videos, so I might also use that one for streaming a bit of No Man's Sky next weekend... might be fun

. If I get it setup and find time, I will link it here first.
Looking into Pixel Dungeon right now, will test on my train ride home, hehe

.