Fast travel world map

Howdy IceBlink community,
A couple weeks ago I stumbled on the IceBlink engine while playing around with some of my old RPG ideas, and I love the work you've done so far! Hopefully - if I can find a little time between work and being a new dad - I can join the community of developers here.
Have you considered including a fast travel world map, a la the Baldur's Gate series or Fallout 1/2? It seems to me this wouldn't be too hard to implement (it's just a JPG image with a few clickable spots that take the PC to area maps) and it would be a tremendous boon for giving a sense of place and distance to larger modules. I'm thinking of developing an adventure set in the medieval eastern Mediterranean, for example, and I'd love to be able to use an antique atlas as a fast travel world map.
Thanks very much for all your hard work! I'm looking forward to playing around with the next release of IB2.
-carademono
A couple weeks ago I stumbled on the IceBlink engine while playing around with some of my old RPG ideas, and I love the work you've done so far! Hopefully - if I can find a little time between work and being a new dad - I can join the community of developers here.
Have you considered including a fast travel world map, a la the Baldur's Gate series or Fallout 1/2? It seems to me this wouldn't be too hard to implement (it's just a JPG image with a few clickable spots that take the PC to area maps) and it would be a tremendous boon for giving a sense of place and distance to larger modules. I'm thinking of developing an adventure set in the medieval eastern Mediterranean, for example, and I'd love to be able to use an antique atlas as a fast travel world map.
Thanks very much for all your hard work! I'm looking forward to playing around with the next release of IB2.
-carademono