BG3
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- Posts: 94
- Joined: Thu Jan 16, 2020 5:00 am
Re: BG3
Downloading at this very moment. The return to school has destroyed my game-making productivity, so I might as well see what it's like while I work on developing some kind of new rhythm.
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- Posts: 148
- Joined: Mon Jan 20, 2020 9:01 am
Re: BG3
I did not try BG3 so far, going turn based is definetly a plus. The emphasis on heights and pushing stuff over ledges seems a bit too strong from the videos I have seen. But the new dialogue camera and the facial animations as well as voice over look like really high production quality. So does the mind flayer ship and dragons intro scene, epic
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My productivity cycle is messed up big time still. I am dipping toes left and right while trying to get a new grip on it. Currently I am looking into Unreal Engine with RTX implementation (managed to snatch up a 3080rtx finally) for a stark contrast of our lovely old school 2d project and cuttting edge new stuff (which I dont understand at all though
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My productivity cycle is messed up big time still. I am dipping toes left and right while trying to get a new grip on it. Currently I am looking into Unreal Engine with RTX implementation (managed to snatch up a 3080rtx finally) for a stark contrast of our lovely old school 2d project and cuttting edge new stuff (which I dont understand at all though

Re: BG3
I haven't decided on BG3 just yet. I'll probably wait until it is finalized as I have a large back log already. Our family has been playing Grounded in co-op and that has been fun. Congrats on the 3080 RTX. Unreal seems intimidating to me. My daughter has been wanting to learn Unity so that should be fun if she actually tries it.