Influences and creative resources
Posted: Wed Jun 02, 2021 1:04 pm
What fuels your creative endeavours?
Sometimes life makes it difficult to continue progressing on these modules at a consistent rate, and the passions are required to keep the fire burning through a slow spell. I thought it'd be nice to share the little catalogues of infuences, tools, and guides that inform our engagement in this admittedly obscure hobby.
Tolkein's 'On Fairy Stories'.
https://coolcalvary.files.wordpress.com ... ories1.pdf
We're anticipating the birth of our first child in July, and I've been re-engaging with enchantment on a more serious level as I've been considering the cultural environment I'd like to present to my daughter. Tolkein's essay is insightful, and knights us with purpose as 'Sub-creators'.
The Angry GM
https://theangrygm.com/
His tone's not for everyone, but he has dozens (hundred?) of super provocative and convincing articles on everything about building an engaging RP experience from the micro to the macro levels of game design.
Game influences from childhood:
Pokémon
Baldur's Gate 1 + 2
More recent game influences:
Disco Elysium
Planescape: Torment
Hero U: Rogue to Redemption
Many of this community's modules!
Might think up more if folks like sharing this sort of stuff.
Sometimes life makes it difficult to continue progressing on these modules at a consistent rate, and the passions are required to keep the fire burning through a slow spell. I thought it'd be nice to share the little catalogues of infuences, tools, and guides that inform our engagement in this admittedly obscure hobby.
Tolkein's 'On Fairy Stories'.
https://coolcalvary.files.wordpress.com ... ories1.pdf
We're anticipating the birth of our first child in July, and I've been re-engaging with enchantment on a more serious level as I've been considering the cultural environment I'd like to present to my daughter. Tolkein's essay is insightful, and knights us with purpose as 'Sub-creators'.
The Angry GM
https://theangrygm.com/
His tone's not for everyone, but he has dozens (hundred?) of super provocative and convincing articles on everything about building an engaging RP experience from the micro to the macro levels of game design.
Game influences from childhood:
Pokémon
Baldur's Gate 1 + 2
More recent game influences:
Disco Elysium
Planescape: Torment
Hero U: Rogue to Redemption
Many of this community's modules!
Might think up more if folks like sharing this sort of stuff.