October Update
Finally, I have the next part of the Hearkenwold campaign available for download! The file can be found here:
https://neverwintervault.org/project/ic ... earkenwold
When I last left off, it was in August of 2020, and I had just completed the sixth guild adventure, the one for wizards. Now players can advance the main narrative arc once events in Skardale have transpired, and as long as one party member belongs to a guild. This will open up new, dangerous areas on the map. But there are also new wilderness locations, ranging between the Dwarf Village and the town of Burdun. The Khrystos Caverns can be discovered, awaiting exploration by a daring band of heroes. In particular, this dungeon was designed for a range of 5th to 8th level characters. Some things lurk in the darkness that are best left undisturbed by weaker parties.
On the engine side, this update includes the weather effects that are animated on outdoor maps. There are some new spells, new weapons and items, and of course new monsters to fight.
Here is one example of an encounter with the characters:
I also have an updated image of the overworld map, showing how the individual maps connect together. Some of the new areas are only accessible after the council with the King. However, there are other new places the player can reach before those events.
Next week, I am going to start back on the conversion of the new content into the Knights of the Chalice 2 module. I anticipate that will take a few months. The updates will continue as the module progresses further.